Of DRM and Other Odious Issues...

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Of DRM and Other Odious Issues...

Postby Screw » Thu Feb 12, 2015 1:56 pm

On January 20, the Electronic Frontier Foundation (EFF) announced the Apollo 1201 project, an effort to eradicate digital rights management (DRM) schemes from the world of Internet commerce. Led by well-known activist Cory Doctorow, the project aims to “accelerate the movement to repeal laws protecting DRM” and “kick-start a vibrant market in viable, legal alternatives to digital locks.” According to EFF, DRM technologies “threaten users’ security and privacy, distort markets, undermine innovation,” and don’t effectively protect so-called “intellectual property.”

EFF’s aim is true. DRM plays a huge role in extending the life of intellectual property monopolies and their evil effects on creation and innovation. Indeed, as EFF notes, DRM has become so intertwined with our society that a world with no DRM technologies seems hard to fathom. The debate becomes even more relevant given the widespread adoption of 3D printing, which is capable of making many “IP”-protected goods, and given moves by corporations to extend post-purchase control over those who buy their products.

Keurig, for example, recently tried to market a DRM-protected coffee machine that only recognizes its own “official” pods. Consumers weren’t too happy to find out they would have to hack their own spresso machines to brew coffee, since the so-called “2.0” pods weren’t available in sufficient quantities to satisfy demand.

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Re: Of DRM and Other Odious Issues...

Postby Joel » Thu Feb 12, 2015 2:41 pm

I have been against DRM for many years now, mainly on the computer game side.

In the past I bought a computer game that was rendered unplayable due to the antiquated and abandoned DRM solution it was stuck with, sure I managed to circumvent the DRM but the fact of the matter is it should not have prevented me playing a legitimately bought game from the store, fortunately most of the DRM I get stuck with is through one of the online game stores, STEAM, Uplay or Origin or sometime getting stuck with two of those for one game.

Recently I purchased a 3D printer from the states, though I had really wanted to buy a slightly cheaper and locally sourced printer from Warehouse stationer, however what stopped me from doing that was the fact this printer at Warehouse stationery only used it own brand of filament cartridges and wouldn't accept anything that did not have its little chip which kept track of the amount of filament within the cartridge so you couldnt just buy one cartridge, rip the chip out and use any filament you wanted.
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Re: Of DRM and Other Odious Issues...

Postby aardvark_admin » Thu Feb 12, 2015 2:45 pm

Hmmm... that's interesting.

So 3D printers could soon be like regular printers whereby they virtually give them away then sting you long and hard every time you buy the consumables.

That is both good and bad -- since if they start selling the printers as a loss-leader it means plenty of hacking potential to allow the use of all the steppers, belts, platforms, extruders etc -- just toss the electronics and replace them with a suitable open-sourced equivalent (wink wink).

Bring it on!
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Re: Of DRM and Other Odious Issues...

Postby Joel » Thu Feb 12, 2015 2:55 pm

That is a great idea, might have to keep that in mind the next time I look at buying a printer.
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